Learn about the origins of Second Life and see displays of historical artifacts, images, and notecards that have been instrumental in shaping SL. Wear a free, fully-customizable avatar of our Primitar "ancestors" and relive magic from the early days.
Second Life continues to grow thanks to its Residents, and this monument recognizes the early "beta pioneers" who helped make the baby steps possible and pushed SL into the public eye (in hand — get it?). Head north to find a public sandbox that's still used to create content, and farther north to check out what an old Welcome Area used to look like.
"The Man" statue is one of the only surviving objects from the original "Linden Town" area that was developed in Second Life during the earliest Alpha stage of its development back in 2002. At times, The Man has served as a shrine where miscellaneous offerings were left, and a celebration of the creativity SL was founded upon.
Climb on top of a giant wasp and take a guided tour of this tropical island, which first opened in 2006. Explore the library inside the central tower, relax near the spring fountain, or start an impromptu jam session with some peculiar elven instruments inside the playhouse.
These cuddly behemoths have welcomed travelers from all walks of Second Life to old Stillman, whether they were flying as avatars or arriving via zeppelin tours. Behind the bears, you can tour the legendary Ivory Tower of Primitives, where many generations of Residents have learned to build, and the freebie Bazaar and The Man statue are also worth sightseeing.
Once a remote site where applicants for the first Linden Liaison team were interviewed, curious events caused the island to transform into a rather big foot. This isn't the only cultural spot in the area: head north to see what an early Orientation Island looked like, and eastward are stages that were used for early town hall chats.
One of the first examples of detailed texturing dating back to the cusp of 2004, this cathedral proved hugely influential to successive generations of Second Life creators focused on realistic "brick and mortar" builds. Residents still use the prayer candles in memory of loved ones today.
Home to the mythical Governor who's as elusive as Bigfoot, this Second Life heritage home hasn't changed much since its inception in 2002. It remains one of the few preserved examples of what inworld architecture was like back in the day. Come visit and find out how early pioneers survived before sculpted prims, then stroll to the basement for a time capsule of vintage goods.
Established in 2008, Builder's Brewery is one of Second Life's oldest destinations for learning. Visit and take a free training class and learn all about building, textures, scripting, mesh, animations, and more. Join their 3x award-winning group, and there is even a Sandbox for builders. Check their website for their schedule of educational events. More info at buildersbrewery.com
Before Linden Homes, there was Boardman, an early experiment of a themed community in a gentle suburban style. Don't be surprised that the zoning guidelines date back to January 2003, and should you run across any of the locals, they're mighty friendly, so ask if they'll share their stories.
This island has seen many significant events, from its time as a welcoming spot for teen Residents "graduating" to adulthood to the hills used in Linden Lab ad promos for the then-new WindLight graphics. An abandoned library-turned-coffee shop is at the heart of it all, reminding us of how virtual connections can transform into real-life friendships.
Take a self-guided tour of the Maya and Inca civilizations! Explore Maya astronomy, math, writing, architecture, and fashion, and be amazed at the vastness of the Inca empire at its peak. Everything is shown in English and Spanish. - ¡Haz un recorrido autoguiado por las civilizaciones maya e inca! Explore la astronomía maya, las matemáticas, la escritura, la arquitectura y la moda, y sorpréndase con la inmensidad del imperio inca en su apogeo. Todo se muestra en inglés y español.
Explore archived materials from the major poets of World War I, such as Wilfred Owen and Siegfried Sassoon. Manuscripts, letters, and diaries are supplemented with streaming video and audio to provide an incredible insight into life in the trenches during 1914-1918.
The Museum of Computing History in Blackslough, next to the Sea of Fables, is a creative and educational space to learn about the history of computing. They currently have a number of exhibits including Pre-PC Early Computers, Personal Computers, Telecommunications, Artificial Intelligence, Gaming, Influential People, Security, Data Centers, and Interactive Fiction.
The LGBTQ History Museum and Cultural Center in Dalton across from the historic Linden Village is a creative and educational space for gay, lesbian, bisexual, and transgender history and culture. Exhibits include LGBT Activism, Influential People, and HIV/AIDS education.
The Peale in Baltimore, which is housed in the first purpose-built museum building in the United States, has extended its reach into the virtual world known as Second Life. While the current pandemic may prevent many people from visiting the Peale in person, this ambitious new project allows virtual visitors to explore the 1814 museum building online and attend curated exhibits and interactive events safely from the comfort of their homes. For more information, visit: thepealecenter.org
MEROE Museum is the Home of Black and Aboriginal cultures in Second Life. The Museum's purpose is to provide a safe space for the repository of black culture from across the diaspora, and a place for dialog in an effort to resolve many of the conflicts that plague our communities. More info at: meroemuseum.com
Welcome to Eatonville, a living, interactive museum paying homage to the strength and beauty of the African-American diaspora through an examination of popular Black Literature. Walk around the town and turn your sounds on to feel lived experiences of African-Americans through the times, through an exploration of culturally-affirming Black literature.
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